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135
Current reeleased version of the book
Current reeleased version of Source code of examples from the book
0
🕹️ A work-in-progress GameBoy emulator written in Rust
This project is just a work-in-progress
4
(Yet another) CHIP-8 emulator written in Rust
There's nothing particularly special about this CHIP-8 emulator, but it does aim to be faithful to the timings
7
A CHIP-8 & SuperChip interpreter written in Rust using rust-sdl2
If you're getting compile errors it may be because
1
Experimental Chip8 interpreter and JIT compiler (x86) written in Rust
WARNING: compilation must be in 32-bits or the JIT won't work
17
Work-in-progress Nintendo Switch emulator, written in pure Rust and slightly less focused on gaming
This project aims to be a different emulator, not one mostly focused on gaming but slightly more inclined on the developer path
512
Nestur is an NES emulator
There are plenty of full-featured emulators out there; this is primarily an educational project but it is usable
9
z80emu is a Rust library which provides building blocks for emulators based on
z80emu was developed as an attempt to create a minimalistic emulation library
3
GameBoy emulator
This is the read-only memory, it's also called cartridge and holds the data of the game
8
share screenshots and recrordings to twitter:
I've been able to get it working on my Retroarch's or with any system that's capturing screenshots or videos
6
Frosty is a GameBoy emulator written in rust
You can also hold TAB to enable turbo, which will disable the frame limiter
3
e6502 is an emulator that emulates the 6502 processor
e6502 is an emulator that emulates the Rust