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1
The Game of Life, also known simply as Life, is a cellular automaton devised by...
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970
0
A zero-dependency (except std) pure Rust library for interacting with ioq3 (Quake 3) based game...
A zero-dependency (except std) pure Rust library for interacting with ioq3 (Quake 3) based game servers
164
An action 2D platformer made with the Amethyst game engine
An action 2D platformer made with the Rust, get familiar with the Amethyst game engine and start learning game development in general
308
webrtc-unreliable
This is a Rust library which allows you to write a game server with browser
7
coarse-prof allows you to hierarchically measure the time that blocks in
your program take, enabling you to get an intuition of where most time is
122
Portable Multimedia Layer
This project aims to be a simple and portable multimedia layer, designed to make your own multimedia app on top of it
0
A "Flappy Bird" game, written in Rust
No fancy graphics yet, just playing around with a game engine (bracket-lib) and learn some game development concepts
7
This is a repository for a basic roguelike game following /r/roguelikedev annual roguelike tutorial
This is a repository for a basic roguelike game following here!
0
Tuna is a tool for managing CVARs during game development, as a set of global
global variables, on which manipulation can be built
5
atlasserver is a rust library for the purpose of composing REST APIs out of re-usable...
See the examples in the repo for more details
774
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated...
Embark Studios: Say hi to Quilkin, an open-source UDP proxy
194
An ergonomic physics API for 2d and 3d bevy games
An ergonomic physics API for 2d and 3d rapier)
118
mathbench is a suite of unit tests and benchmarks comparing the output and
performance of a number of different Rust linear algebra libraries for common
292
Shipyard is an Entity Component System focused on usability and speed
If you have any question or want to follow the development more closely
0
Rust TCP Guess Game
This is just a small exercise for lesson 3 of the 7th substrate Course, the original requirement is very simple and a bit boring, thus...